NavigateView¶
Apply navigation inputs to a view.
This command is designed to convert user input into navigation operations and enable uniform navigation on a rendered scene across different applications (e.g. NxView). The current view is specified in View and the navigation operation to execute in Function.
It is possible to rotate, move and zoom the view. For rotation and movement, a distinction is made between mouse/touch input and keyboard input.
Move |
by mouse/touch |
|
by keyboard |
||
setting the pivot point |
||
Rotate |
by mouse/touch |
|
by keyboard |
||
by changing the navigation mode |
||
by snapping to a 45° angle around pitch or yaw/upVector axis |
||
Zoom |
by mouse wheel, touch or keyboard |