OverlayColorWithMonoTexture

Whether a texture from a mono camera should be used for coloring the point cloud.

Use the texture of a mono camera for coloring if one provides a texture image (see the Cameras parameter). Points which are not visible from the mono camera are colored according to ColoringMode.

If several mono cameras are open, those whose link refers to the stereo camera are preferred when assigning to a stereo camera.

If several stereo cameras are open and at least one assignment is available, the texture is chosen in the same way as ColoringMode "Texture" for stereo cameras to which no mono camera can be assigned.

JSON Format

Type

Boolean

Default Value

true